Charp character SSB movesets

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Charp character SSB movesets

Post by Arcus on Fri Jan 09, 2015 3:21 am

Since I've become addicted to 3DS SSB, I've come up with the crazy idea to maybe come up with movesets for our characters just for funsies. I'll put down a few for reference.

Here's Fierce's moveset:

Standard B: Fireball(Charges it up and it grows much like Samus' standard B)

Up B: Teleport

Side B: Clone throw(Basically quickly makes a clone and flings it in the direction she's facing. It can also be used to intercept and block projectiles)

Down B: Fiery thrust(On the ground, she takes Ignis and stabs it into the ground, making a fiery shield around her to reflect physical attacks in that instant, in the air, she thrusts the sword into the ground, burying anyone caught under the blade upon her landing)

Standard A: Sword combo up to five times, final hit deals most damage and has KO potential if it can land properly)

Up A: Makes an upward sweep with her sword. In the air, she'll make a clone and use the clone as a weapon for an instant

Side A: Clones herself and the clone hits the opponent, if holding a weapon, the clone will take and use the weapon in the instant its out. In the air, she simply does a side kick to either direction

Down A: Creates two clones to hit opponents on either side of her. If in the air, a clone will simply be tossed to the ground

Grab movement: Grabs enemies and puts them in a choke hold, if flung beind her, she does a spin like Mario and flings them a great distance, if flung to the front of her, she kicks the enemy away from her, if flung above her, she tosses the opponent up and then shoots a fireball at them, launching them. If flung down, she grabs the enemy and sits on them, burying them

Final Smash: Great Phoenix Slicer: Creates an enormous fiery wave that's sent to either direction she's facing and it damage and blows any enemy off the screen. Also destroys items on the ground.

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Here's Gentle's moveset:

Standard B: Rapid firing of her dual guns, much like Falco or Fox

Side B: Random shot of any of the eight Lore elements

Up B: Teleport. Like Pikachu, this can be done twice if timed right.

Down B: Shoots the ground, stunning any nearby dummy and flips out of danger

Standard A: Punch and kick combo with guns and legs

Up A: Ganondorf-style charged high kick that comes down with great force when fully charged, this would also give pervs a chance to pause the game and look at her panties.

Side A: Shoots with both guns at once, if a weapons like a bat's in hand, she'll swing it like a bat.

Down A: Shoots the ground with both guns

Grab movement: Like Samus, she'll shoot her gun and create a tether to pull enemies to her and if flung behind her, she'll roll over with them and kick them off, if flung in front, she'll quite simply toss them, if flung upward, she'll shoot them upward and if flung down, she'll slam them into the ground with the gun's tether

Final Smash: Turns into Ezridus and fires a ton of arrows in front of her that all have instant-KO launching power.
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Re: Charp character SSB movesets

Post by Arcus on Sun Mar 08, 2015 8:54 am

Now here's Vanilla's move set:

Standard B: Ogre Fist(Work's like Little Mac's standard B. Charge up, uppercut, make yer opponents kiss the sky)

Up B: Basically like a Hulk thing, where he leaps upward and does a meteor smash that puts opponents into the ground under him once he lands, on the ground, he just leaps forward

Down B: Titan Stomp(Works like a POW block :3)

Left/Right B: Sidekick attack with powerful KO-potential

Standard A: Rapid-fire punches that can continue if the button's mashed, but if stopped, he ends with a powerful roundhouse kick with KO-potential

Dash A: After running, he slides forward and punches with KO-potential

Down A: World Cutter(An axe-kick that buries opponents) In the air, he pile drives for a meteor attack

Up A: Does a high kick with plenty of launching power

Left/Right A: Charged punch

Grab movement: Holds an opponent by the neck and flings them in any direction chosen

Final Smash: Goes berserk and now all of his moves have tripled power and the bonus effect of knocking other opponent into the air each time he hits an opponent

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