Minecraft: Dimensional Epochers

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Re: Minecraft: Dimensional Epochers

Post by Darth Wiggles on Tue May 12, 2015 10:30 pm

Andrew: Yeah, probably. So, how much farther does the map say it is?
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Re: Minecraft: Dimensional Epochers

Post by Arcus on Tue May 12, 2015 11:03 pm

Ryan: Not that far. *points to the naga's structure a distance away from them*
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Re: Minecraft: Dimensional Epochers

Post by Darth Wiggles on Thu May 14, 2015 12:16 pm

Andrew: Just that walled with pillars coming out?.?
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Re: Minecraft: Dimensional Epochers

Post by Arcus on Thu May 14, 2015 9:45 pm

Ryan: Yeah, let's go.
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Re: Minecraft: Dimensional Epochers

Post by Darth Wiggles on Thu May 14, 2015 9:59 pm

Andrew nods as he heads towards the Naga's temple, and checks his equipment one last time before cautiously entering the structure.
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Re: Minecraft: Dimensional Epochers

Post by Arcus on Fri May 15, 2015 6:38 pm

The naga in question is constantly ramming into the walls as it circles the arena with an extremely bruised and battered face.

Ryan: How can that thing even see?
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Re: Minecraft: Dimensional Epochers

Post by Darth Wiggles on Tue May 19, 2015 11:22 pm

Andrew: It probably can't, and that's why it keeps crashing into things?
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Re: Minecraft: Dimensional Epochers

Post by Arcus on Mon Oct 26, 2015 10:57 am

Ryan: Yeah. I hear we just need to attack the already bruised face but... All them bruises might be a bit of cushioning for it by now. Maybe shoot it?
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Re: Minecraft: Dimensional Epochers

Post by Darth Wiggles on Mon Oct 26, 2015 5:29 pm

Andrew: Yeah, that might work. Though it may be difficult to hit anything that's not a bruise.
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Re: Minecraft: Dimensional Epochers

Post by Arcus on Mon Oct 26, 2015 5:36 pm

Ryan: Yeah, but let's try our best. *pulls out his ultimate bow and fires at the naga, angering it* Okay, get ready, it's gonna charge.
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Re: Minecraft: Dimensional Epochers

Post by Darth Wiggles on Mon Oct 26, 2015 5:41 pm

Andrew: It can't be that hard to dodge it.
He fires his ultimate bow into the naga's face as well, shifting his stance to get ready to leap to the side.
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Re: Minecraft: Dimensional Epochers

Post by Arcus on Mon Oct 26, 2015 6:14 pm

The naga barrels toward them, ripping through a pillar and into the wall behind them as they dodge him.

Ryan: Of course we can't climb onto the pillars and snipe him.
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Re: Minecraft: Dimensional Epochers

Post by Darth Wiggles on Mon Oct 26, 2015 6:18 pm

Andrew: Meh, I wasn't interested in using those anyway. *Fires more arrows into the naga*
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Re: Minecraft: Dimensional Epochers

Post by Arcus on Mon Oct 26, 2015 6:25 pm

Ryan: Good boy then. It's getting shorter now... And faster. *runs up to the naga and slices into its face before being knocked away as it charges towards Andrew* Heads up! Ow...
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Re: Minecraft: Dimensional Epochers

Post by Darth Wiggles on Mon Oct 26, 2015 6:28 pm

Andrew: Woah!!
He jumps to the side, slashing at the naga's face as he barely dodges the immense snake.
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Re: Minecraft: Dimensional Epochers

Post by Arcus on Mon Oct 26, 2015 6:42 pm

That's shrinking in length.

Ryan: He's almost down. Maybe halfway. He sure is fast though.
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Re: Minecraft: Dimensional Epochers

Post by Darth Wiggles on Mon Oct 26, 2015 6:44 pm

Andrew: Starting to be a little too fast, hopefully the ultimate armor's good enough to protect us from it.
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Re: Minecraft: Dimensional Epochers

Post by Arcus on Mon Oct 26, 2015 6:46 pm

Arcus: I dunno about you, but I kinda wanna make armor out of this guy's scales. *shoots at the naga as it rams into another wall*
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Re: Minecraft: Dimensional Epochers

Post by Darth Wiggles on Mon Oct 26, 2015 6:50 pm

Andrew: I prefer armor quality over its appearance, I doubt any armor from this dimension is as good.
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Re: Minecraft: Dimensional Epochers

Post by Arcus on Tue Oct 27, 2015 12:34 am

Ryan: We could just display it on an armor stand. Besides, it completely resists fire and stuff.
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